Square Enix Keeps Final Fantasy 7 Remake on UE4

In a Gamespot interview, Naoki Hamaguchi confirmed that Final Fantasy 7 Remake Part 3 will use Unreal Engine 4 rather than Unreal Engine 5. He said the team has heavily modified UE4 and prefers its familiar, customized toolset over migrating to UE5. The decision affects potential use of UE5 features like Nanite and Lumen and may preserve higher framerates on mid-range PCs.
Key Points
- 1Confirm Final Fantasy 7 Remake Part 3 uses Unreal Engine 4, not Unreal Engine 5.
- 2Highlight developers prefer familiar, heavily modified UE4 to preserve custom workflows and reduce migration risk.
- 3Impacts potential use of UE5 features (Nanite, Lumen); likely favors higher framerates on mid-tier PCs.
Scoring Rationale
Official developer confirmation increases credibility; limited novelty and narrow technical relevance constrain broader impact.
Sources
Public references used for this report.
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