RISE Expands Fallout Season Two Visuals

In a recent interview, RISE VFX supervisor Andreas Giesen outlines the studio's work on Season 2 of the Fallout series, highlighting expanded aerial and large-scale destruction sequences, an upgraded Caswennan dirigible, and vertibird choreography. He says the team relied on USD and LIDAR pipelines, procedural Houdini simulations, Maya layouts, and virtual production to enable parallel asset development and cinematic close-ups.
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