Hideo Kojima Outlines AI-Training and Weightless Games

Hideo Kojima told Nikkei Xtrend on Dec. 19, 2025, that he is developing bold concepts including a game played in weightlessness and another designed to train and “delight” AI. He predicted AI will transform game development within five to ten years and urged embracing it as a practical tool rather than fearing it. Kojima said AI could handle repetitive tasks, freeing humans for creativity.
Key Points
- 1Proposes two game concepts: one for weightlessness and another explicitly intended to train and 'delight' AI.
- 2Argues AI will reshape game development within five to ten years, urging pragmatic adoption similar to smartphones.
- 3Implies developers can delegate repetitive workflows to AI, enabling teams to focus on creative design and iteration.
Scoring Rationale
Official interview offers credible, notable industry insight, but lacks technical detail and broad immediate impact.
Sources
Public references used for this report.
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