Suda 51 Details Romeo Is a Dead Man

Suda 51 and Grasshopper Manufacture discuss Romeo is a Dead Man in a Eurogamer interview ahead of its release, describing inspirations from zombie films and Back to the Future, gameplay changes such as reducing Romeo's masks from five to two, and practical special-effects used for a graphic 'face-melting' Game Over. They also confirm NetEase policy prohibits using generative AI in the game's development and describe Grasshopper's 'adlib' development approach favoring iterative, collaborative design.
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