Larian Studios said in a recent r/games AMA following The Game Awards debut that its upcoming Divinity title will not use generative-AI for concept art or in-game writing. The studio allows limited internal experiments and uses ML models trained on proprietary data for cinematics and animation, committed not to train voice models on actor recordings, and enforces prototyping guardrails and asset purges.
Key Points
- 1Announces ban on generative-AI for concept art and in-game writing in Divinity development
- 2Cites authorship and consent concerns, ensuring provenance and avoiding disputes over asset origins
- 3Implies studios should use proprietary-trained ML with guardrails for internal pipelines, not public generative models
Scoring Rationale
Official company policy and clear guardrails increase credibility, but impact is limited to a single studio and title.
Sources
Public references used for this report.
Practice interview problems based on real data
1,625 SQL & Python problems across 15 industry datasets — the exact type of data you work with.
Try 250 free problems

